package de.tub.bazinga.object.particle;

import processing.core.PVector;
import de.tub.bazinga.object.Color;

public interface ParticleBehavior {

	public PVector getStartVelocity();

	public PVector getAccleration(PVector position);

	public PVector getVelocity(PVector currentVelocity, PVector accleration);

	public int getLifeTime();

	public Color getColor();

}
